FAQ

Q: What makes a map protected?

A: This is when someone used a program or manually deleted files that the world editor needs in order to reopen the map. These files are really only temporary storage used in the world editor that are not required to actually run the game. Juss to edit it.
These files include (and may not be limited to):

war3map.wtg (Variables)
war3map.wct (Triggers)
war3map.w3r (Regions)
war3map.w3c (Cameras)
war3map.w3s (Sounds)
war3mapUnits.doo (Units)
war3map.imp (Imports)

Other ways are to erase the listfile of the mpq file (this is so you can't tell which file is what in the mpq), damaging the MPQ header, and/or to put key files into the import files.

Q: How are these files restored?

A: The Jass file (war3map.j) contains the sum information of all the files that are or could be lost. My program searches through the Jass file and uses it to recreate the lost files.

Q: You said it can unprotect "almost any map." What can't it unprotect still?

A: See the Limits Section for more information.

Q: Why do people protect maps from being edited?

A: Though even Blizzard supports open source maps as a reference guide for beginner map makers, people are scared that others will come take their map and claim it as their own or modify it without their consent. Map protection prevents most people from changing their map around, even if they are only fixing bugs or adding cool, non-cheating, new features.

Q: So why are you releasing this program that could possible let those people, that mapmakers dont want touching their maps, to easily do so?

A: I don't support people who take someone else's hard work and claim it as their own. I do support open-source as a way to learn about features and ways to code secret features.

Q: Are their ways to protect maps even from your program?

A: Yes, there are still ways to protect maps from even this program, but I'm waiting for some genius to look at my code and find ways around it.

Q: I have this map that your program can't unprotect, has errors when saving in the world editor, or doesn't work right in the game???

A: If this map doesn't have any of the features that are listed in the Limits Section, then please email the map to me so I can identify why it's not working right and try to fix it.