Limits


Imported Files

Its possible that some files are sorta listed in the "ImportedFiles.txt" but not an exact match for what its listed as in the mpq. Some games have the extension removed from inside the files (like war3map.w3u). The mpq could even have custom extra files (some from programs that were used to protect the map) that are sometime not necessarily needed for the map.

To identify if the program has gotten all the files from mpq, is to erase the mpqs listfile and insert the file "NewListFile.txt" (generated by my program) as the new listfile. If you see any "~unknowns\unknown"s then my program missed these files and you'll have to identify these files manually (some maps you don't need to find out what the names of these files are) and extract them and place them with the other extracted files.

GUI Triggers

GUI can be restored but some functions may have some errors in them.

InitGlobals

As of right now, my program can't identify the function InitGlobals because I haven't decided on a way to recognize it from the other functions. This is usually the ONLY function that my program can't idenitify, so it's easy to find it and manually rename it (This has been seen in NOTD2).

Issue Order

As of right now, my program doesn't know all commands that can be issued (basically used to auto-activate a special ability) because I haven't found a file that lists all these yet. Any help here would be greatly appreciated.


Other than what's listed here, the program should be able to handle anything else that the script has. If you happen to notice something that it's not getting right, thats not listed here, please send me an email with the map dewscribing what it is not getting right. All help is greatly appreciated.